Initial commit - Rest of scripts

This commit is contained in:
Paul Provost 2020-02-23 16:03:12 -05:00
parent 64fb78ad16
commit 76ec212640
13 changed files with 1820 additions and 0 deletions

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--------------------------------------
----------// HEADER //----------------
--------------------------------------
--[[
* REALIVE: Reaper Setup for a Complete Live Playback Engine
* ReaScript Name: Realive_ProjectTabsList_Refresh.lua
* Description: ProjectTabsList_Refresh
* Instructions:
* Author: Alex Paquette
* Repository:
* Repository URI:
* File URI:
* Licence: GPL v3
* Forum Thread:
* Forum Thread URI:
* REAPER: 5
* Extensions: SWS/S&M
* Version: 1.0
--]]
--[[
* Changelog:
* v1.0 (2019-06-02)
+ Initial Release
--]]
--------------------------------------
----------// VARIABLES //-------------
--------------------------------------
local reaper = reaper -------// Performance Enhancement //----------
-----// Window Set Numbers //------------------------------
local PlayViewWindowSet = 01 -- Enter Window Set Number Used for the "Live Play" View
local AllTracksViewWindowSet = 02 -- Enter the Window Set Number for the "Show All Tracks" View
local WindowSetBaseNumber = 40453
local PlayView_cmdID = WindowSetBaseNumber+PlayViewWindowSet
local AllView_cmdID = WindowSetBaseNumber+AllTracksViewWindowSet
-----// Other Variables //------------------------------
-----// gmem Variables //------------------------------
local gmemSect = 'Realive_Gmem'
local gmem_idx_PlaylistState = 11
local gmem_idx_Management = 12
local gmem_idx_PlaylistState_Clean = 32
local gmem_idx_PlaylistCount_Reaper = 30
local gmem_idx_PlaylistCount_Realive = 31
local gmemPlaylist_SaveRequest = 1
local gmemPlaylist_SaveRefused = 2
local gmemPlaylist_Initialize = 3
local gmemPlaylist_RealiveListItem_Remove = 4
local gmemPlaylist_RealiveListItem_Add = 5
local gmemPlaylist_RealiveListItem_Update = 6
local gmemPlaylist_ProjectTabs_CleanStatus = 9
local gmem_idxRead_Mngmt = reaper.gmem_read(gmem_idx_Management)
local debug = false
-----------------------------------------------------------
-----// DEBUG FUNCTION //----------------------------------
-----------------------------------------------------------
if debug then reaper.ShowConsoleMsg("") end
function Msg(value)
if debug then
reaper.ShowConsoleMsg(tostring(value) .. "\n")
end
end
------------------------------------------
---------// RUN FUNCTION //--------------
------------------------------------------
function run()
-- reaper.Main_OnCommand(40859, 0) -- Add One Project Tab
reaper.gmem_write(gmem_idx_Management, gmemPlaylist_RealiveListItem_Add)
end
------------------------------------------
---------// RUNTIME //-------------------
------------------------------------------
reaper.gmem_attach(gmemSect)
run()

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--------------------------------------
----------// HEADER //----------------
--------------------------------------
--[[
* REALIVE: Reaper Setup for a Complete Live Playback Engine
* ReaScript Name: Realive_ProjectTabsList_CloseAllTabs.lua
* Description: Close All Project Tabs
* Instructions:
* Author: Alex Paquette, Thanks to Claude Fillion for the Large contribution
* Repository:
* Repository URI:
* File URI:
* Licence: GPL v3
* Forum Thread:
* Forum Thread URI: https://forum.cockos.com/showthread.php?p=1854775#post1854775
* REAPER: 5
* Extensions: SWS/S&M
* Version: 2.00
--]]
--[[
* Changelog:
* v1.0 (2019-06-02)
+ Initial Release
--]]
--------------------------------------
----------// VARIABLES //-------------
--------------------------------------
local reaper = reaper -------// Performance Enhancement //----------
local EXT_SECTION = 'ProjectTabs_Reaper_list'
local EXT_SECTION_PLAYLIST = 'ProjectTabs_Realive_list'
-----// Window Set Numbers //------------------------------
local PlayViewWindowSet = 01 -- Enter Window Set Number Used for the "Live Play" View
local AllTracksViewWindowSet = 02 -- Enter the Window Set Number for the "Show All Tracks" View
local WindowSetBaseNumber = 40453
local PlayView_cmdID = WindowSetBaseNumber+PlayViewWindowSet
local AllView_cmdID = WindowSetBaseNumber+AllTracksViewWindowSet
local RegionWindow_cmdID = reaper.NamedCommandLookup("_RS05396ad2c5c53e928799e707652dea37cc588b3c")
local ResetPlayView_cmdID = reaper.NamedCommandLookup("_RS08d5f2749008cc0f6f53feb223d1638fde598566")
local REAPERPath = reaper.GetResourcePath()
local ProjectPath = (REAPERPath.."//ProjectTemplates")
local ProjectName = "AudioRouting.RPP"
local debug = false
-----// Project Templates //------------------------------
local Template_AudioRouting_cmdID = reaper.NamedCommandLookup("_RS46bebf2345d0c062f8ec5e72df8bc80190970cfb")
local Template_LineCheck_cmdID = reaper.NamedCommandLookup("_RS9799aed89bdfcc32214f3bd1e17ec57ba42ae7eb")
local Template_Song_cmdID = reaper.NamedCommandLookup("_RS62e37ab3059a6dab6616675ecd3c4c83162a0859")
-----// gmem Variables //------------------------------
local gmemSect = 'Realive_Gmem'
local gmem_idx_PlaylistState = 11
local gmem_idx_Management = 12
local gmem_idx_PlaylistState_Clean = 32
local gmem_idx_PlaylistCount_Reaper = 30
local gmem_idx_PlaylistCount_Realive = 31
local gmemPlaylist_SaveRequest = 1
local gmemPlaylist_SaveRefused = 2
local gmemPlaylist_Initialize = 3
local gmemPlaylist_RealiveListItem_Remove = 4
local gmemPlaylist_RealiveListItem_Add = 5
local gmemPlaylist_RealiveListItem_Update = 6
local gmemPlaylist_ProjectTabs_CleanStatus = 9
local gmem_idxRead_Mngmt = reaper.gmem_read(gmem_idx_Management)
local playlistState = reaper.GetExtState('Realive_Playlist', 'State')
local realivePlaylist_compare = 0
-----------------------------------------------------------
-----// DEBUG FUNCTION //----------------------------------
-----------------------------------------------------------
if debug then reaper.ShowConsoleMsg("") end
function Msg(value)
if debug then
reaper.ShowConsoleMsg(tostring(value) .. "\n")
end
end
-----------------------------------------------------------
-----// FUNCTIONS //---------------------------------------
-----------------------------------------------------------
function Playlist_CountProjectTabs()
local ProjCount=-1
local Aretval="t"
while Aretval~=nil do
local Aretval, Aprojfn = reaper.EnumProjects(ProjCount+1, "")
if Aretval~=nil then ProjCount=ProjCount+1
else break
end
end
return ProjCount+1
end
function Actions_ResetAllProjects()
local prjct_Counter = Playlist_CountProjectTabs()
for p = 0, prjct_Counter do
local proj = reaper.EnumProjects(p, 0)
if not proj then break
else
reaper.SetEditCurPos2(proj, 0, true, true)
end
end
end
-----------------------------------------------------------
-----// Realive List Management //-------------------------
-----------------------------------------------------------
function makeKey(i)
return string.format('project%d', i)
end
function enum_RealivePlaylist()
local i = 1
return function()
local key = makeKey(i)
i = i + 1
if reaper.HasExtState(EXT_SECTION_PLAYLIST, key) then
return key
end
end
end
function get_RealivePlaylist()
local Realive_list = {}
for Realive_key in enum_RealivePlaylist() do
local Realive_projfn = reaper.GetExtState(EXT_SECTION_PLAYLIST, Realive_key)
table.insert(Realive_list, Realive_projfn)
end
return Realive_list
end
-----------------------------------------------------------
-----// SAVE RPL FUNCTION //-------------------------------
-----------------------------------------------------------
function SaveRPL()
local out_str = ''
local targetPath = ''
if reaper.HasExtState('Realive_PlaylistFolder', 'lastPath') then
lastPath = reaper.GetExtState('Realive_PlaylistFolder', 'lastPath')
end
if reaper.HasExtState('Realive_PlaylistFolder', 'defaultPath') then
defaultPath = reaper.GetExtState('Realive_PlaylistFolder', 'defaultPath')
end
if lastPath ~= '' then targetPath = lastPath
elseif defaultPath ~= '' then targetPath = defaultPath
end
local unsavedConfirm = 0
local playlist = get_RealivePlaylist()
local projcnt = Playlist_CountProjectTabs()
local UnsavedProj_cnt = 0
for i = 1, projcnt do
local retval, projfn= reaper.EnumProjects( i-1, '' )
if projfn =='' then UnsavedProj_cnt = UnsavedProj_cnt+1 end
Msg('projfn: '..projfn)
end
Msg('UnsavedProject: '..UnsavedProj_cnt)
if UnsavedProj_cnt > 0 then
unsavedConfirm = reaper.ShowMessageBox("Your list contains project(s) that have no name. They will not be saved in the playlist. Do you still want to proceed? ", 'Warning', 4) -- Yes = 6, No = 7, Cancel = 2
Msg('unsavedConfirm: '..unsavedConfirm)
if unsavedConfirm ~= 6 then return end
end
local SaveDialogAnswer, saving_folder = reaper.JS_Dialog_BrowseForSaveFile('Save RPL', targetPath, '', 'Reaper Playlist files (.RPL)\0*.RPL\0\0')
Msg('SaveDialogAnswer: '..SaveDialogAnswer)
if SaveDialogAnswer == 1 then -- if a file was selected
extst_path = string.match(saving_folder, ".+/")
reaper.SetExtState('Realive_PlaylistFolder', 'lastPath', extst_path, false)
Msg('path: '..extst_path)
for i = 1, #playlist do
out_str = out_str..playlist[i]..'\n'
end
local f = io.open(saving_folder, 'w')
f:write(out_str)
f:close()
CloseAllTabs()
return true
else
return false
end
end
-----------------------------------------------------------
-----------------------------------------------------------
function RefreshPlaylist()
-- reaper.gmem_write(gmem_idx_Management, gmemPlaylist_Initialize)
---[[
local cmd_id = reaper.NamedCommandLookup('_RS2071ccff7199c897478c49da97ca1422fc732d4f')
local state = reaper.GetToggleCommandState(cmd_id)
if state == 1 then
reaper.Main_OnCommand(cmd_id, 0)
reaper.Main_OnCommand(cmd_id, 0)
reaper.SetCursorContext(1) --Focus Arrange Window
end
--]]
end
function CloseAllTabs()
reaper.Main_OnCommand(40886, 0) -- Close All Projects
reaper.Main_OnCommand(41929, 0) -- Open empty project
reaper.Main_OnCommand(reaper.NamedCommandLookup("_SWS_FIRSTPROJTAB"), 0) -- Switch to 1st Tab
reaper.Main_OnCommand(40860, 0) -- Close tab
-- reaper.SetExtState('Realive_Playlist', 'audioRouting_Validation', 'NotValid', false)
reaper.Main_openProject('template:'..ProjectPath.."/"..ProjectName)
reaper.Main_OnCommand(40859, 0) -- New Tab Ignore Default Template
-- reaper.Main_OnCommand(Template_Song_cmdID, 0) -- Open Song Tab
RefreshPlaylist()
reaper.Main_OnCommand(ResetPlayView_cmdID, 0) -- Reset Play View
-- reaper.gmem_write(gmem_idx_Management, gmemPlaylist_ProjectTabs_CleanStatus)
-- reaper.SetExtState('Realive_Playlist', 'State', 'Cln', false)
end
------------------------------------------
---------// RUN FUNCTION //--------------
------------------------------------------
function run()
if playlistState == 'Drty' then
realivePlaylist_compare = reaper.ShowMessageBox("Do you want to save your Playlist? ", 'Playlist was Changed', 3) -- Yes = 6, No = 7, Cancel = 2
end
if realivePlaylist_compare == 2 then return end -- if Cancel then Do Nothing
if realivePlaylist_compare == 6 then -- if Yes then Save RPL
SaveRPL()
else
CloseAllTabs()
end
end
------------------------------------------
---------// RUNTIME //-------------------
------------------------------------------
reaper.gmem_attach(gmemSect)
run()

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--------------------------------------
----------// HEADER //----------------
--------------------------------------
--[[
* REALIVE: Reaper Setup for a Complete Live Playback Engine
* ReaScript Name: Realive_ProjectTabsList_Refresh.lua
* Description: ProjectTabsList_Refresh
* Instructions:
* Author: Alex Paquette
* Repository:
* Repository URI:
* File URI:
* Licence: GPL v3
* Forum Thread:
* Forum Thread URI:
* REAPER: 5
* Extensions: SWS/S&M
* Version: 1.0
--]]
--[[
* Changelog:
* v1.0 (2019-06-02)
+ Initial Release
--]]
--------------------------------------
----------// VARIABLES //-------------
--------------------------------------
local reaper = reaper -------// Performance Enhancement //----------
-----// Window Set Numbers //------------------------------
local PlayViewWindowSet = 01 -- Enter Window Set Number Used for the "Live Play" View
local AllTracksViewWindowSet = 02 -- Enter the Window Set Number for the "Show All Tracks" View
local WindowSetBaseNumber = 40453
local PlayView_cmdID = WindowSetBaseNumber+PlayViewWindowSet
local AllView_cmdID = WindowSetBaseNumber+AllTracksViewWindowSet
-----// Other Variables //------------------------------
-----// gmem Variables //------------------------------
local gmemSect = 'Realive_Gmem'
local gmem_idx_PlaylistState = 11
local gmem_idx_Management = 12
local gmem_idx_PlaylistState_Clean = 32
local gmem_idx_PlaylistCount_Reaper = 30
local gmem_idx_PlaylistCount_Realive = 31
local gmemPlaylist_SaveRequest = 1
local gmemPlaylist_SaveRefused = 2
local gmemPlaylist_Initialize = 3
local gmemPlaylist_RealiveListItem_Remove = 4
local gmemPlaylist_RealiveListItem_Add = 5
local gmemPlaylist_RealiveListItem_Update = 6
local gmemPlaylist_ProjectTabs_CleanStatus = 9
local gmem_idxRead_Mngmt = reaper.gmem_read(gmem_idx_Management)
function PathStuff()
local save_targetPath = ''
local save_lastPath = ''
if reaper.HasExtState('Realive_ProjectFolder', 'lastPath') then
save_lastPath = reaper.GetExtState('Realive_ProjectFolder', 'lastPath')
end
if reaper.HasExtState('Realive_ProjectFolder', 'defaultPath') then
save_defaultPath = reaper.GetExtState('Realive_ProjectFolder', 'defaultPath')
end
if save_lastPath ~= '' then save_targetPath = save_lastPath
elseif save_defaultPath ~= '' then save_targetPath = save_defaultPath
end
end
-----------------------------------------------------------
-----// SAVE File FUNCTION //-------------------------------
-----------------------------------------------------------
function SaveFile()
-- local r, fn = reaper.JS_Dialog_BrowseForSaveFile('Save RPP', '', '', '*.RPP')
-- if r == 1 then
--
-- end
-- return r
end
--[[
function SaveFile()
local projName = reaper.GetProjectName(0, '')
local dirtySt = reaper.IsProjectDirty(0)
if dirtySt == 0 then return end
doYouWantToSave = reaper.ShowMessageBox( 'Save Project '..projName..'before closing?', 'REAPER Query', 3) -- Yes = 6, No = 7, Cancel = 2
if doYouWantToSave == 6 then
local r, fn = reaper.JS_Dialog_BrowseForSaveFile('Save RPP', '', '', '*.RPP')
if r == 1 then
reaper.Main_saveProject(fn)
end
end
return doYouWantToSave
end
--]]
-----------------------------------------------------------
-----------------------------------------------------------
------------------------------------------
---------// RUN FUNCTION //--------------
------------------------------------------
function run()
reaper.gmem_write(gmem_idx_Management, gmemPlaylist_RealiveListItem_Remove)
end
------------------------------------------
---------// RUNTIME //-------------------
------------------------------------------
reaper.gmem_attach(gmemSect)
run()

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--------------------------------------
----------// HEADER //----------------
--------------------------------------
--[[
* REALIVE: Reaper Setup for a Complete Live Playback Engine
* ReaScript Name: Realive_ProjectTabsList_Disable.lua
* Description: ProjectTabsList_Disable
* Instructions:
* Author: Alex Paquette
* Repository:
* Repository URI:
* File URI:
* Licence: GPL v3
* Forum Thread:
* Forum Thread URI:
* REAPER: 5
* Extensions: SWS/S&M
* Version: 1.0
--]]
--[[
* Changelog:
* v1.0 (2019-06-02)
+ Initial Release
--]]
--------------------------------------
----------// VARIABLES //-------------
--------------------------------------
local reaper = reaper -------// Performance Enhancement //----------
-----// Window Set Numbers //------------------------------
local PlayViewWindowSet = 01 -- Enter Window Set Number Used for the "Live Play" View
local AllTracksViewWindowSet = 02 -- Enter the Window Set Number for the "Show All Tracks" View
local WindowSetBaseNumber = 40453
local PlayView_cmdID = WindowSetBaseNumber+PlayViewWindowSet
local AllView_cmdID = WindowSetBaseNumber+AllTracksViewWindowSet
-----// Other Variables //------------------------------
local cmd_id = reaper.NamedCommandLookup("_RS2071ccff7199c897478c49da97ca1422fc732d4f")
local state = reaper.GetToggleCommandState(cmd_id)
if state == 0 then
reaper.Main_OnCommand(cmd_id, 0)
reaper.SetCursorContext(1) --Focus Arrange Window
end

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--------------------------------------
----------// HEADER //----------------
--------------------------------------
--[[
* REALIVE: Reaper Setup for a Complete Live Playback Engine
* ReaScript Name: Realive_ProjectTabsList_Enable.lua
* Description: ProjectTabsList_Enable
* Instructions:
* Author: Alex Paquette
* Repository:
* Repository URI:
* File URI:
* Licence: GPL v3
* Forum Thread:
* Forum Thread URI:
* REAPER: 5
* Extensions: SWS/S&M
* Version: 1.0
--]]
--[[
* Changelog:
* v1.0 (2019-06-02)
+ Initial Release
--]]
--------------------------------------
----------// VARIABLES //-------------
--------------------------------------
local reaper = reaper -------// Performance Enhancement //----------
-----// Window Set Numbers //------------------------------
local PlayViewWindowSet = 01 -- Enter Window Set Number Used for the "Live Play" View
local AllTracksViewWindowSet = 02 -- Enter the Window Set Number for the "Show All Tracks" View
local WindowSetBaseNumber = 40453
local PlayView_cmdID = WindowSetBaseNumber+PlayViewWindowSet
local AllView_cmdID = WindowSetBaseNumber+AllTracksViewWindowSet
-----// Other Variables //------------------------------
local cmd_id = reaper.NamedCommandLookup("_RS2071ccff7199c897478c49da97ca1422fc732d4f")
local state = reaper.GetToggleCommandState(cmd_id)
if state == 0 then
reaper.Main_OnCommand(cmd_id, 0)
reaper.SetCursorContext(1) --Focus Arrange Window
end

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--------------------------------------
----------// HEADER //----------------
--------------------------------------
--[[
* REALIVE: Reaper Setup for a Complete Live Playback Engine
* ReaScript Name: Realive_ProjectTabsList_Nav_Next.lua
* Description: Realive_ProjectTabsList_Nav_Next
* Instructions:
* Author: Alex Paquette, Modified Script from to MPL, Mespotine
* Repository:
* Repository URI:
* File URI:
* Licence: GPL v3
* Forum Thread:
* Forum Thread URI: https://forum.cockos.com/showthread.php?p=1854775#post1854775
* REAPER: 5
* Extensions: SWS/S&M
* Version: 2.00
--]]
--[[
* Changelog:
* v1.0 (2019-06-02)
+ Initial Release
--]]
--------------------------------------
----------// VARIABLES //-------------
--------------------------------------
local reaper = reaper -------// Performance Enhancement //----------
local debug = false
-----------------------------------------------------------
-----// DEBUG FUNCTION //----------------------------------
-----------------------------------------------------------
if debug then reaper.ShowConsoleMsg("") end
function Msg(value)
if debug then
reaper.ShowConsoleMsg(tostring(value) .. "\n")
end
end
function ProjectNavigation_Next()
local nextproj = ''
if reaper.HasExtState('Realive_Playlist', 'nextProjectID') then
nextproj = reaper.GetExtState('Realive_Playlist', 'nextProjectID')
end
local nextproj_ID, fn = reaper.EnumProjects(nextproj-1,'')
reaper.SelectProjectInstance(nextproj_ID)
end
------------------------------------------
---------// RUN FUNCTION //--------------
------------------------------------------
function run()
ProjectNavigation_Next()
end
------------------------------------------
---------// RUNTIME //-------------------
------------------------------------------
run()

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--------------------------------------
----------// HEADER //----------------
--------------------------------------
--[[
* REALIVE: Reaper Setup for a Complete Live Playback Engine
* ReaScript Name: Realive_ProjectTabsList_Nav_Prev.lua
* Description: Realive_ProjectTabsList_Nav_Prev
* Instructions:
* Author: Alex Paquette, Modified Script from to MPL, Mespotine
* Repository:
* Repository URI:
* File URI:
* Licence: GPL v3
* Forum Thread:
* Forum Thread URI: https://forum.cockos.com/showthread.php?p=1854775#post1854775
* REAPER: 5
* Extensions: SWS/S&M
* Version: 2.00
--]]
--[[
* Changelog:
* v1.0 (2019-06-02)
+ Initial Release
--]]
--------------------------------------
----------// VARIABLES //-------------
--------------------------------------
local reaper = reaper -------// Performance Enhancement //----------
local debug = false
-----------------------------------------------------------
-----// DEBUG FUNCTION //----------------------------------
-----------------------------------------------------------
if debug then reaper.ShowConsoleMsg("") end
function Msg(value)
if debug then
reaper.ShowConsoleMsg(tostring(value) .. "\n")
end
end
function ProjectNavigation_Prev()
local prevproj = ''
if reaper.HasExtState('Realive_Playlist', 'prevProjectID') then
prevproj = reaper.GetExtState('Realive_Playlist', 'prevProjectID')
end
local prevproj_ID, fn = reaper.EnumProjects(prevproj-1,'')
reaper.SelectProjectInstance(prevproj_ID)
end
------------------------------------------
---------// RUN FUNCTION //--------------
------------------------------------------
function run()
ProjectNavigation_Prev()
end
------------------------------------------
---------// RUNTIME //-------------------
------------------------------------------
run()

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--------------------------------------
----------// HEADER //----------------
--------------------------------------
--[[
* REALIVE: Reaper Setup for a Complete Live Playback Engine
* ReaScript Name: Realive_ProjectTabsList_Open.lua
* Description: Open RPL File
* Instructions:
* Author: Alex Paquette, Thanks to Claude Fillion for the Large contribution
* Repository:
* Repository URI:
* File URI:
* Licence: GPL v3
* Forum Thread:
* Forum Thread URI: https://forum.cockos.com/showthread.php?p=1854775#post1854775
* REAPER: 5
* Extensions: SWS/S&M
* Version: 2.00
--]]
--[[
* Changelog:
* v1.0 (2019-06-02)
+ Initial Release
--]]
--------------------------------------
----------// VARIABLES //-------------
--------------------------------------
local reaper = reaper -------// Performance Enhancement //----------
local EXT_SECTION = 'ProjectTabs_Reaper_list'
local EXT_SECTION_PLAYLIST = 'ProjectTabs_Realive_list'
-----// Window Set Numbers //------------------------------
local PlayViewWindowSet = 01 -- Enter Window Set Number Used for the "Live Play" View
local AllTracksViewWindowSet = 02 -- Enter the Window Set Number for the "Show All Tracks" View
local WindowSetBaseNumber = 40453
local PlayView_cmdID = WindowSetBaseNumber+PlayViewWindowSet
local AllView_cmdID = WindowSetBaseNumber+AllTracksViewWindowSet
local RegionWindow_cmdID = reaper.NamedCommandLookup("_RS05396ad2c5c53e928799e707652dea37cc588b3c")
local ResetPlayView_cmdID = reaper.NamedCommandLookup("_RS08d5f2749008cc0f6f53feb223d1638fde598566")
local PlaylistWindow_cmdID = reaper.NamedCommandLookup('_RS2071ccff7199c897478c49da97ca1422fc732d4f')
local debug = false
-----// gmem Variables //------------------------------
local gmemSect = 'Realive_Gmem'
local gmem_idx_PlaylistState = 11
local gmem_idx_Management = 12
local gmem_idx_PlaylistState_Clean = 32
local gmem_idx_PlaylistCount_Reaper = 30
local gmem_idx_PlaylistCount_Realive = 31
local gmemPlaylist_SaveRequest = 1
local gmemPlaylist_SaveRefused = 2
local gmemPlaylist_Initialize = 3
local gmemPlaylist_RealiveListItem_Remove = 4
local gmemPlaylist_RealiveListItem_Add = 5
local gmemPlaylist_RealiveListItem_Update = 6
local gmemPlaylist_ProjectTabs_CleanStatus = 9
local gmem_idxRead_Mngmt = reaper.gmem_read(gmem_idx_Management)
local playlistState = reaper.GetExtState('Realive_Playlist', 'State')
local realivePlaylist_compare = 0
-----// Zoom Variables //------------------------------
local Zoom2Amount = 100
local Zoom2Forceset = 1
local Zoom2Doupd = false
local Zoom2Centermode = -1-- 0=EditCursor,
-----------------------------------------------------------
-----------------------------------------------------------
-----// DEBUG FUNCTION //----------------------------------
-----------------------------------------------------------
if debug then reaper.ShowConsoleMsg("") end
function Msg(value)
if debug then
reaper.ShowConsoleMsg(tostring(value) .. "\n")
end
end
-----------------------------------------------------------
-----// FUNCTIONS //---------------------------------------
-----------------------------------------------------------
function Playlist_CountProjectTabs()
local ProjCount=-1
local Aretval="t"
while Aretval~=nil do
local Aretval, Aprojfn = reaper.EnumProjects(ProjCount+1, "")
if Aretval~=nil then ProjCount=ProjCount+1
else break
end
end
return ProjCount+1
end
function Actions_ResetAllProjects()
local prjct_Counter = Playlist_CountProjectTabs()
for p = 0, prjct_Counter do
local proj = reaper.EnumProjects(p, 0)
if not proj then break
else
reaper.SetEditCurPos2(proj, 0, true, true)
end
end
end
-----------------------------------------------------------
-----// Realive List Management //-------------------------
-----------------------------------------------------------
function makeKey(i)
return string.format('project%d', i)
end
function enum_RealivePlaylist()
local i = 1
return function()
local key = makeKey(i)
i = i + 1
if reaper.HasExtState(EXT_SECTION_PLAYLIST, key) then
return key
end
end
end
function get_RealivePlaylist()
local Realive_list = {}
for Realive_key in enum_RealivePlaylist() do
local Realive_projfn = reaper.GetExtState(EXT_SECTION_PLAYLIST, Realive_key)
table.insert(Realive_list, Realive_projfn)
end
return Realive_list
end
-----------------------------------------------------------
-----// SAVE RPL FUNCTION //-------------------------------
-----------------------------------------------------------
function SaveRPL()
local out_str = ''
local save_targetPath = ''
local save_lastPath = ''
if reaper.HasExtState('Realive_PlaylistFolder', 'lastPath') then
save_lastPath = reaper.GetExtState('Realive_PlaylistFolder', 'lastPath')
end
if reaper.HasExtState('Realive_PlaylistFolder', 'defaultPath') then
save_defaultPath = reaper.GetExtState('Realive_PlaylistFolder', 'defaultPath')
end
if save_lastPath ~= '' then save_targetPath = save_lastPath
elseif save_defaultPath ~= '' then save_targetPath = save_defaultPath
end
local unsavedConfirm = 0
local playlist = get_RealivePlaylist()
local projcnt = Playlist_CountProjectTabs()
local UnsavedProj_cnt = 0
for i = 1, projcnt do
local retval, projfn= reaper.EnumProjects( i-1, '' )
if projfn =='' then UnsavedProj_cnt = UnsavedProj_cnt+1 end
Msg('projfn: '..projfn)
end
Msg('UnsavedProject: '..UnsavedProj_cnt)
if UnsavedProj_cnt > 0 then
unsavedConfirm = reaper.ShowMessageBox("Your list contains project(s) that have no name. They will not be saved in the playlist. Do you still want to proceed? ", 'Warning', 4) -- Yes = 6, No = 7, Cancel = 2
Msg('unsavedConfirm: '..unsavedConfirm)
if unsavedConfirm ~= 6 then return end
end
local SaveDialogAnswer, saving_folder = reaper.JS_Dialog_BrowseForSaveFile('Save RPL', save_targetPath, '', 'Reaper Playlist files (.RPL)\0*.RPL\0\0')
Msg('SaveDialogAnswer: '..SaveDialogAnswer)
if SaveDialogAnswer == 1 then -- if a file was selected
extst_path = string.match(saving_folder, ".+/")
reaper.SetExtState('Realive_PlaylistFolder', 'lastPath', extst_path, false)
Msg('path: '..extst_path)
for i = 1, #playlist do
out_str = out_str..playlist[i]..'\n'
end
local f = io.open(saving_folder, 'w')
f:write(out_str)
f:close()
OpenRPL()
return true
else
return false
end
end
-----------------------------------------------------------
-----------------------------------------------------------
-----------------------------------------------------------
-----// OPEN RPL FUNCTION //-------------------------------
-----------------------------------------------------------
function OpenRPL()
local open_targetPath = ''
local open_lastPath = ''
if reaper.HasExtState('Realive_PlaylistFolder', 'lastPath') then
open_lastPath = reaper.GetExtState('Realive_PlaylistFolder', 'lastPath')
end
if reaper.HasExtState('Realive_PlaylistFolder', 'defaultPath') then
open_defaultPath = reaper.GetExtState('Realive_PlaylistFolder', 'defaultPath')
end
if open_lastPath ~= '' then open_targetPath = open_lastPath
elseif open_defaultPath ~= '' then open_targetPath = open_defaultPath
end
local r, fn = reaper.JS_Dialog_BrowseForOpenFiles('Open RPL', open_targetPath, '', 'Reaper Playlist files (.RPL)\0*.RPL\0\0', false)
Msg('r: '..r)
if r == 1 then
if fn ~= '' then
extst_path = string.match(fn, ".+/")
reaper.SetExtState('Realive_PlaylistFolder', 'lastPath', extst_path, false)
Msg('path: '..extst_path)
end
else
return
end
local f = io.open(fn, 'r')
if not f then return end
local context = f:read('a')
f:close()
CloseAllTabs()
for line in context:gmatch('[^\r\n]+') do
reaper.Main_OnCommand(41929, 0 ) -- New project tab (ignore default template)
reaper.Main_openProject( line )
end
reaper.SelectProjectInstance( reaper.EnumProjects( 0, '') )
reaper.Main_OnCommand(40860,0) -- Close current project tab
Playlist_Init()
end
-----------------------------------------------------------
-----------------------------------------------------------
function RestartPlaylistWindow()
local state = reaper.GetToggleCommandState(PlaylistWindow_cmdID)
if state == 1 then
reaper.Main_OnCommand(PlaylistWindow_cmdID,0) --Close Playlist Window
reaper.Main_OnCommand(PlaylistWindow_cmdID,0) --Restart Playlist Window
end
end
function CloseAllTabs()
reaper.Main_OnCommand(40886, 0) -- Close All Projects
reaper.Main_OnCommand(41929, 0) -- Open empty project
reaper.Main_OnCommand(reaper.NamedCommandLookup("_SWS_FIRSTPROJTAB"), 0) -- Switch to 1st Tab
reaper.Main_OnCommand(40860, 0) -- Close tab
end
function Playlist_Init()
RestartPlaylistWindow()
Actions_ResetAllProjects()
reaper.Main_OnCommand(reaper.NamedCommandLookup("_SWS_PROJTAB2"), 0) -- Switch to 2nd Tab
-- reaper.Main_OnCommand(RegionWindow_cmdID,0) --Initialize Region Window
reaper.Main_OnCommand(ResetPlayView_cmdID,0) --Reset Live Playing View
reaper.adjustZoom(Zoom2Amount, Zoom2Forceset, Zoom2Doupd, Zoom2Centermode)
reaper.SetEditCurPos(0, true, true)
end
------------------------------------------
---------// RUN FUNCTION //--------------
------------------------------------------
function run()
if playlistState == 'Drty' then
realivePlaylist_compare = reaper.ShowMessageBox("Do you want to save your Playlist? ", 'Playlist was Changed', 3) -- Yes = 6, No = 7, Cancel = 2
end
if realivePlaylist_compare == 2 then return end -- if Cancel then abort the whole thing
if realivePlaylist_compare == 6 then -- if Yes then save RPL
SaveRPL()
else
OpenRPL()
end
end
------------------------------------------
---------// RUNTIME //-------------------
------------------------------------------
reaper.gmem_attach(gmemSect)
run()

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--------------------------------------
----------// HEADER //----------------
--------------------------------------
--[[
* REALIVE: Reaper Setup for a Complete Live Playback Engine
* ReaScript Name: Realive_ProjectTabsList_OpenTab.lua
* Description: Realive_ProjectTabsList_OpenTab
* Instructions:
* Author: Alex Paquette
* Repository:
* Repository URI:
* File URI:
* Licence: GPL v3
* Forum Thread:
* Forum Thread URI:
* REAPER: 5
* Extensions: SWS/S&M
* Version: 1.0
--]]
--[[
* Changelog:
* v1.0 (2019-06-02)
+ Initial Release
--]]
--------------------------------------
----------// VARIABLES //-------------
--------------------------------------
local reaper = reaper -------// Performance Enhancement //----------
-----// Window Set Numbers //------------------------------
local PlayViewWindowSet = 01 -- Enter Window Set Number Used for the "Live Play" View
local AllTracksViewWindowSet = 02 -- Enter the Window Set Number for the "Show All Tracks" View
local WindowSetBaseNumber = 40453
local PlayView_cmdID = WindowSetBaseNumber+PlayViewWindowSet
local AllView_cmdID = WindowSetBaseNumber+AllTracksViewWindowSet
-----// Other Variables //------------------------------
local repeatScriptState_Disable = reaper.NamedCommandLookup("_RS24446d8435cd186efe8d61c5b1da7b00a11c959c")
local debug = false
local ClickTracks = "ClickMaster"
local CueTracks = "QsMaster"
-----// Zoom Variables //------------------------------
local Zoom2Amount = 100
local Zoom2Forceset = 1
local Zoom2Doupd = false
local Zoom2Centermode = -1-- 0=EditCursor,
-----------------------------------------------------------
-----// gmem Variables //------------------------------
local gmemSect = 'Realive_Gmem'
local gmem_idx_PlaylistState = 11
local gmem_idx_Management = 12
local gmem_idx_PlaylistState_Clean = 32
local gmem_idx_PlaylistCount_Reaper = 30
local gmem_idx_PlaylistCount_Realive = 31
local gmemPlaylist_SaveRequest = 1
local gmemPlaylist_SaveRefused = 2
local gmemPlaylist_Initialize = 3
local gmemPlaylist_RealiveListItem_Remove = 4
local gmemPlaylist_RealiveListItem_Add = 5
local gmemPlaylist_RealiveListItem_Update = 6
local gmemPlaylist_ProjectTabs_CleanStatus = 9
local gmem_idxRead_Mngmt = reaper.gmem_read(gmem_idx_Management)
-----------------------------------------------------------
-----// DEBUG FUNCTION //----------------------------------
-----------------------------------------------------------
if debug then reaper.ShowConsoleMsg("") end
function Msg(value)
if debug then
reaper.ShowConsoleMsg(tostring(value) .. "\n")
end
end
function getTrackByName(name)
reaper.Main_OnCommand(40297, 0) -- Unselect all tracks
local CountTrack = reaper.CountTracks( 0 )
if CountTrack == 0 then
return
end
if not name then name = "{$[(*)]*[}{(*)]$}" end
for i = 1,CountTrack do
local track_search = reaper.GetTrack( 0, i-1 )
local retval, buf = reaper.GetTrackName( track_search, "" )
if buf == name then
reaper.SetOnlyTrackSelected(track_search)
end
end
end
function UnMuteTrackByName(TrackToBeUnMuted)
reaper.Main_OnCommand(40297, 0) -- Unselect all tracks
local CountTrack = reaper.CountTracks( 0 )
if CountTrack == 0 then
return
end
if not TrackToBeUnMuted then TrackToBeUnMuted = "{$[(*)]*[}{(*)]$}" end
for i = 1,CountTrack do
local Track = reaper.GetTrack( 0, i-1 )
local retval, buf = reaper.GetTrackName( Track, "" )
if buf == TrackToBeUnMuted then
reaper.SetMediaTrackInfo_Value(Track, "B_MUTE", 0)
end
end
end
-----------------------------------------------------------
-----// OPEN File FUNCTION //-------------------------------
-----------------------------------------------------------
function OpenFile()
local lastProjPath = reaper.GetExtState('Realive_Projects', 'last_opened_proj')
local curProjPath_retval, curProjPath = reaper.EnumProjects(-1, '' )
if curProjPath ~= '' then
projPath = curProjPath
else
projPath = lastProjPath
end
local r, fn = reaper.JS_Dialog_BrowseForOpenFiles('Open RPP', ('/'..projPath), '', 'Reaper files (.RPP)\0*.RPP;*.rpp-bak\0\0', false)
Msg('r: '..r)
if r == 1 then
reaper.Main_openProject(fn)
reaper.SetExtState('Realive_Projects', 'last_opened_proj', tostring(fn), true)
else
return
end
return r
end
-----------------------------------------------------------
-----------------------------------------------------------
function ScreensetSetUp()
reaper.Main_OnCommand(PlayView_cmdID, 0) --Load Play View Window Set
reaper.SetCursorContext(1) --Focus Arrange Window
reaper.Main_OnCommand(reaper.NamedCommandLookup("_SWS_HIDEMASTER"), 0) --Hide Master Track in TCP
getTrackByName("Structure")
reaper.Main_OnCommand(reaper.NamedCommandLookup("_SWS_VZOOMFIT_NO_ENV"), 0) --Vertical Zoom to Selected tracks
if reaper.GetToggleCommandState(40390) == 0 then reaper.Main_OnCommand(40390, 0) end -- Enable Smooth Seek
reaper.Main_OnCommand(40340, 0) --Unsolo all tracks
reaper.Main_OnCommand(40769, 0) --Unselect all everything
reaper.Main_OnCommand(40635, 0) --Remove Time Selection
--reaper.Main_OnCommand(reaper.NamedCommandLookup("_XENAKIOS_TVPAGEHOME"), 0) --Scroll Track View To Home
reaper.Main_OnCommand(40923, 0) --Grid Set To Measure
reaper.Main_OnCommand(40754, 0) --Snapping Enable Snap
if reaper.GetToggleCommandState(40145) == 0 then reaper.Main_OnCommand(40145, 0) end --Enable Gridlines
if reaper.GetToggleCommandState(42328) == 0 then reaper.Main_OnCommand(42328, 0) end -- Enable Marker And Region Gridlines
reaper.Main_OnCommand(40634, 0) -- Remove Loop Points Time Selection
reaper.SNM_SetIntConfigVar('playcursormode', 15)
reaper.SetExtState('Realive', 'currentView', 'live', false)
reaper.SetExtState('Realive', 'CursorChasing', 'Enabled', false)
reaper.Main_OnCommand(41746,0) --Disable Metronome
reaper.Main_OnCommand(repeatScriptState_Disable, 0) --Repeat State Disable
UnMuteTrackByName(CueTracks)
UnMuteTrackByName(ClickTracks)
end
------------------------------------------
---------// RUN FUNCTION //--------------
------------------------------------------
function run()
-- reaper.Main_OnCommand(40025, 0) -- Open New Project
if OpenFile() == 1 then
reaper.gmem_write(gmem_idx_Management, gmemPlaylist_RealiveListItem_Update)
ScreensetSetUp()
reaper.adjustZoom(Zoom2Amount, Zoom2Forceset, Zoom2Doupd, Zoom2Centermode)
reaper.SetEditCurPos(0, true, true)
end
end
------------------------------------------
---------// RUNTIME //-------------------
------------------------------------------
reaper.gmem_attach(gmemSect)
run()

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@ -0,0 +1,90 @@
--------------------------------------
----------// HEADER //----------------
--------------------------------------
--[[
* REALIVE: Reaper Setup for a Complete Live Playback Engine
* ReaScript Name: Realive_ProjectTabsList_Refresh.lua
* Description: ProjectTabsList_Refresh
* Instructions:
* Author: Alex Paquette
* Repository:
* Repository URI:
* File URI:
* Licence: GPL v3
* Forum Thread:
* Forum Thread URI:
* REAPER: 5
* Extensions: SWS/S&M
* Version: 1.0
--]]
--[[
* Changelog:
* v1.0 (2019-06-02)
+ Initial Release
--]]
--------------------------------------
----------// VARIABLES //-------------
--------------------------------------
local reaper = reaper -------// Performance Enhancement //----------
-----// Window Set Numbers //------------------------------
local PlayViewWindowSet = 01 -- Enter Window Set Number Used for the "Live Play" View
local AllTracksViewWindowSet = 02 -- Enter the Window Set Number for the "Show All Tracks" View
local WindowSetBaseNumber = 40453
local PlayView_cmdID = WindowSetBaseNumber+PlayViewWindowSet
local AllView_cmdID = WindowSetBaseNumber+AllTracksViewWindowSet
-----// Other Variables //------------------------------
-----// gmem Variables //------------------------------
local gmemSect = 'Realive_Gmem'
local gmem_idx_PlaylistState = 11
local gmem_idx_Management = 12
local gmem_idx_PlaylistState_Clean = 32
local gmem_idx_PlaylistCount_Reaper = 30
local gmem_idx_PlaylistCount_Realive = 31
local gmemPlaylist_SaveRequest = 1
local gmemPlaylist_SaveRefused = 2
local gmemPlaylist_Initialize = 3
local gmemPlaylist_RealiveListItem_Remove = 4
local gmemPlaylist_RealiveListItem_Add = 5
local gmemPlaylist_RealiveListItem_Update = 6
local gmemPlaylist_ProjectTabs_CleanStatus = 9
local gmem_idxRead_Mngmt = reaper.gmem_read(gmem_idx_Management)
function RefreshPlaylist()
local cmd_id = reaper.NamedCommandLookup('_RS2071ccff7199c897478c49da97ca1422fc732d4f')
local state = reaper.GetToggleCommandState(cmd_id)
if state == 1 then
reaper.Main_OnCommand(cmd_id, 0)
reaper.Main_OnCommand(cmd_id, 0)
reaper.SetCursorContext(1) --Focus Arrange Window
end
end
------------------------------------------
---------// RUN FUNCTION //--------------
------------------------------------------
function run()
-- RefreshPlaylist()
reaper.gmem_write(gmem_idx_Management, gmemPlaylist_Initialize)
end
------------------------------------------
---------// RUNTIME //-------------------
------------------------------------------
reaper.gmem_attach(gmemSect)
run()

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@ -0,0 +1,222 @@
--------------------------------------
----------// HEADER //----------------
--------------------------------------
--[[
* REALIVE: Reaper Setup for a Complete Live Playback Engine
* ReaScript Name: Realive_ProjectTabsList_Compare.lua
* Description: Project Tabs List Compare with last Saved One
* Instructions:
* Author: Alex Paquette, Thanks to Claude Fillion for the Large contribution
* Repository:
* Repository URI:
* File URI:
* Licence: GPL v3
* Forum Thread:
* Forum Thread URI: https://forum.cockos.com/showthread.php?p=1854775#post1854775
* REAPER: 5
* Extensions: SWS/S&M
* Version: 2.00
--]]
--[[
* Changelog:
* v1.0 (2019-06-02)
+ Initial Release
--]]
--------------------------------------
----------// VARIABLES //-------------
--------------------------------------
local reaper = reaper -------// Performance Enhancement //----------
local EXT_SECTION = 'ProjectTabs_Reaper_list'
local EXT_SECTION_PLAYLIST = 'ProjectTabs_Realive_list'
local debug = false
-----// gmem Variables //------------------------------
local gmemSect = 'Realive_Gmem'
local gmem_idx_PlaylistState = 11
local gmem_idx_Management = 12
local gmem_idx_PlaylistState_Clean = 32
local gmem_idx_PlaylistCount_Reaper = 30
local gmem_idx_PlaylistCount_Realive = 31
local gmemPlaylist_SaveRequest = 1
local gmemPlaylist_SaveRefused = 2
local gmemPlaylist_Initialize = 3
local gmemPlaylist_RealiveListItem_Remove = 4
local gmemPlaylist_RealiveListItem_Add = 5
local gmemPlaylist_RealiveListItem_Update = 6
local gmemPlaylist_ProjectTabs_CleanStatus = 9
local gmem_idxRead_Mngmt = reaper.gmem_read(gmem_idx_Management)
-----------------------------------------------------------
-----// DEBUG FUNCTION //----------------------------------
-----------------------------------------------------------
if debug then reaper.ShowConsoleMsg("") end
function Msg(value)
if debug then
reaper.ShowConsoleMsg(tostring(value) .. "\n")
end
end
-----------------------------------------------------------
-----// FUNCTIONS //---------------------------------------
-----------------------------------------------------------
function Playlist_CountProjectTabs()
local ProjCount=-1
local Aretval="t"
while Aretval~=nil do
local Aretval, Aprojfn = reaper.EnumProjects(ProjCount+1, "")
if Aretval~=nil then ProjCount=ProjCount+1
else break
end
end
return ProjCount+1
end
---------------------------------------------------
-----------------------------------------------------------
-----// Realive List Management //-------------------------
-----------------------------------------------------------
function makeKey(i)
return string.format('project%d', i)
end
function enum_RealivePlaylist()
local i = 1
return function()
local key = makeKey(i)
i = i + 1
if reaper.HasExtState(EXT_SECTION_PLAYLIST, key) then
return key
end
end
end
function get_RealivePlaylist()
local Realive_list = {}
for Realive_key in enum_RealivePlaylist() do
local Realive_projfn = reaper.GetExtState(EXT_SECTION_PLAYLIST, Realive_key)
table.insert(Realive_list, Realive_projfn)
end
return Realive_list
end
-----------------------------------------------------------
-----// SAVE RPL FUNCTION //-------------------------------
-----------------------------------------------------------
function SaveRPL()
local out_str = ''
local targetPath = ''
if reaper.HasExtState('Realive_PlaylistFolder', 'lastPath') then
lastPath = reaper.GetExtState('Realive_PlaylistFolder', 'lastPath')
end
if reaper.HasExtState('Realive_PlaylistFolder', 'defaultPath') then
defaultPath = reaper.GetExtState('Realive_PlaylistFolder', 'defaultPath')
end
if lastPath ~= '' then targetPath = lastPath
elseif defaultPath ~= '' then targetPath = defaultPath
end
local unsavedConfirm = 0
local playlist = get_RealivePlaylist()
local projcnt = Playlist_CountProjectTabs()
local UnsavedProj_cnt = 0
for i = 1, projcnt do
local retval, projfn= reaper.EnumProjects( i-1, '' )
if projfn =='' then UnsavedProj_cnt = UnsavedProj_cnt+1 end
Msg('projfn: '..projfn)
end
Msg('UnsavedProject: '..UnsavedProj_cnt)
if UnsavedProj_cnt > 0 then
unsavedConfirm = reaper.ShowMessageBox("Your list contains project(s) that have no name. They will not be saved in the playlist. Do you still want to proceed? ", 'Warning', 4) -- Yes = 6, No = 7, Cancel = 2
Msg('unsavedConfirm: '..unsavedConfirm)
if unsavedConfirm ~= 6 then return end
end
local SaveDialogAnswer, saving_folder = reaper.JS_Dialog_BrowseForSaveFile('Save RPL', targetPath, '', 'Reaper Playlist files (.RPL)\0*.RPL\0\0')
Msg('SaveDialogAnswer: '..SaveDialogAnswer)
if SaveDialogAnswer == 1 then -- if a file was selected
extst_path = string.match(saving_folder, ".+/")
reaper.SetExtState('Realive_PlaylistFolder', 'lastPath', extst_path, false)
Msg('path: '..extst_path)
for i = 1, #playlist do
out_str = out_str..playlist[i]..'\n'
end
local f = io.open(saving_folder, 'w')
f:write(out_str)
f:close()
reaper.gmem_write(gmem_idx_Management, gmemPlaylist_ProjectTabs_CleanStatus)
return true
else
return false
end
end
------------------------------------------
---------// RUN FUNCTION //--------------
------------------------------------------
function run()
SaveRPL()
end
------------------------------------------
---------// RUNTIME //-------------------
------------------------------------------
reaper.gmem_attach(gmemSect)
run()

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@ -0,0 +1,184 @@
--------------------------------------
----------// HEADER //----------------
--------------------------------------
--[[
* REALIVE: Reaper Setup for a Complete Live Playback Engine
* ReaScript Name: Realive_ProjectTabsList_Compare.lua
* Description: Project Tabs List Compare with last Saved One
* Instructions:
* Author: Alex Paquette, Thanks to Claude Fillion for the Large contribution
* Repository:
* Repository URI:
* File URI:
* Licence: GPL v3
* Forum Thread:
* Forum Thread URI: https://forum.cockos.com/showthread.php?p=1854775#post1854775
* REAPER: 5
* Extensions: SWS/S&M
* Version: 2.00
--]]
--[[
* Changelog:
* v1.0 (2019-06-02)
+ Initial Release
--]]
--------------------------------------
----------// VARIABLES //-------------
--------------------------------------
local reaper = reaper -------// Performance Enhancement //----------
-----// Window Set Numbers //------------------------------
local PlayViewWindowSet = 01 -- Enter Window Set Number Used for the "Live Play" View
local AllTracksViewWindowSet = 02 -- Enter the Window Set Number for the "Show All Tracks" View
local WindowSetBaseNumber = 40453
local PlayView_cmdID = WindowSetBaseNumber+PlayViewWindowSet
local AllView_cmdID = WindowSetBaseNumber+AllTracksViewWindowSet
local EXT_SECTION_PLAYLIST = 'ProjectTabs_Realive_list'
-----// Other Variables //------------------------------
-----// gmem Variables //------------------------------
local gmemSect = 'Realive_Gmem'
local gmem_idx_PlaylistState = 11
local gmem_idx_Management = 12
local gmem_idx_PlaylistState_Clean = 32
local gmem_idx_PlaylistCount_Reaper = 30
local gmem_idx_PlaylistCount_Realive = 31
local gmemPlaylist_SaveRequest = 1
local gmemPlaylist_SaveRefused = 2
local gmemPlaylist_Initialize = 3
local gmemPlaylist_RealiveListItem_Remove = 4
local gmemPlaylist_RealiveListItem_Add = 5
local gmemPlaylist_RealiveListItem_Update = 6
local gmemPlaylist_ProjectTabs_CleanStatus = 9
local gmemPlaylist_RealiveListItem_Cleanup = 10
local gmem_idxRead_Mngmt = reaper.gmem_read(gmem_idx_Management)
local debug = false
-----------------------------------------------------------
-----// DEBUG FUNCTION //----------------------------------
-----------------------------------------------------------
if debug then reaper.ShowConsoleMsg("") end
function Msg(value)
if debug then
reaper.ShowConsoleMsg(tostring(value) .. "\n")
end
end
-----------------------------------------------------------
-----// FUNCTIONS //---------------------------------------
-----------------------------------------------------------
function Playlist_CountProjectTabs()
local ProjCount=-1
local Aretval="t"
while Aretval~=nil do
local Aretval, Aprojfn = reaper.EnumProjects(ProjCount+1, "")
if Aretval~=nil then ProjCount=ProjCount+1
else break
end
end
return ProjCount+1
end
---------------------------------------------------
-----------------------------------------------------------
-----// Realive List Management //-------------------------
-----------------------------------------------------------
function makeKey(i)
return string.format('project%d', i)
end
function enum_RealivePlaylist()
local i = 1
return function()
local key = makeKey(i)
i = i + 1
if reaper.HasExtState(EXT_SECTION_PLAYLIST, key) then
return key
end
end
end
function get_RealivePlaylist()
local Realive_list = {}
for Realive_key in enum_RealivePlaylist() do
local Realive_projfn = reaper.GetExtState(EXT_SECTION_PLAYLIST, Realive_key)
table.insert(Realive_list, Realive_projfn)
end
return Realive_list
end
function SaveProject(proj, proj_fn)
local drtyState = reaper.IsProjectDirty(proj)
-- Msg('proj_fn: '..proj_fn)
if drtyState == 1 or proj_fn == '' then
local before_projfn = reaper.GetProjectPathEx(proj, '')
Msg('before_projfn: '..before_projfn)
reaper.Main_SaveProject(proj, false)
local after_projfn= reaper.GetProjectPathEx(proj, '')
Msg('after_projfn: '..after_projfn)
if before_projfn ~= after_projfn then
Msg('Project Updated!!!')
reaper.SelectProjectInstance(proj)
end
end
end
function SaveAllTabs()
local playlist = get_RealivePlaylist()
----- Loop...
for i = 1, #playlist do
local retval, projfn= reaper.EnumProjects( i-1, '' )
SaveProject(retval, projfn)
end
end
------------------------------------------
---------// RUN FUNCTION //--------------
------------------------------------------
function run()
local current_proj, current_projfn= reaper.EnumProjects(-1, '')
SaveAllTabs()
-- reaper.gmem_write(gmem_idx_Management, gmemPlaylist_RealiveListItem_Cleanup)
reaper.gmem_write(gmem_idx_Management, gmemPlaylist_Initialize)
reaper.SelectProjectInstance(current_proj)
end
------------------------------------------
---------// RUNTIME //-------------------
------------------------------------------
reaper.gmem_attach(gmemSect)
run()

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@ -0,0 +1,94 @@
--------------------------------------
----------// HEADER //----------------
--------------------------------------
--[[
* REALIVE: Reaper Setup for a Complete Live Playback Engine
* ReaScript Name: Realive_ProjectTabsList_Refresh.lua
* Description: ProjectTabsList_Refresh
* Instructions:
* Author: Alex Paquette
* Repository:
* Repository URI:
* File URI:
* Licence: GPL v3
* Forum Thread:
* Forum Thread URI:
* REAPER: 5
* Extensions: SWS/S&M
* Version: 1.0
--]]
--[[
* Changelog:
* v1.0 (2019-06-02)
+ Initial Release
--]]
--------------------------------------
----------// VARIABLES //-------------
--------------------------------------
local reaper = reaper -------// Performance Enhancement //----------
-----// Window Set Numbers //------------------------------
local PlayViewWindowSet = 01 -- Enter Window Set Number Used for the "Live Play" View
local AllTracksViewWindowSet = 02 -- Enter the Window Set Number for the "Show All Tracks" View
local WindowSetBaseNumber = 40453
local PlayView_cmdID = WindowSetBaseNumber+PlayViewWindowSet
local AllView_cmdID = WindowSetBaseNumber+AllTracksViewWindowSet
-----// Other Variables //------------------------------
-----// gmem Variables //------------------------------
local gmemSect = 'Realive_Gmem'
local gmem_idx_PlaylistState = 11
local gmem_idx_Management = 12
local gmem_idx_PlaylistState_Clean = 32
local gmem_idx_PlaylistCount_Reaper = 30
local gmem_idx_PlaylistCount_Realive = 31
local gmemPlaylist_SaveRequest = 1
local gmemPlaylist_SaveRefused = 2
local gmemPlaylist_Initialize = 3
local gmemPlaylist_RealiveListItem_Remove = 4
local gmemPlaylist_RealiveListItem_Add = 5
local gmemPlaylist_RealiveListItem_Update = 6
local gmemPlaylist_ProjectTabs_CleanStatus = 9
local gmem_idxRead_Mngmt = reaper.gmem_read(gmem_idx_Management)
local debug = false
-----------------------------------------------------------
-----// DEBUG FUNCTION //----------------------------------
-----------------------------------------------------------
if debug then reaper.ShowConsoleMsg("") end
function Msg(value)
if debug then
reaper.ShowConsoleMsg(tostring(value) .. "\n")
end
end
------------------------------------------
---------// RUN FUNCTION //--------------
------------------------------------------
function run()
local proj, projfn= reaper.EnumProjects( -1, '' )
local before_projfn = reaper.GetProjectPathEx(proj, '')
Msg('before_projfn: '..before_projfn)
reaper.Main_OnCommand(40022, 0) -- Save As Project Tab
local after_projfn= reaper.GetProjectPathEx(proj, '')
Msg('after_projfn: '..after_projfn)
if before_projfn ~= after_projfn then
reaper.gmem_write(gmem_idx_Management, gmemPlaylist_RealiveListItem_Update)
end
end
------------------------------------------
---------// RUNTIME //-------------------
------------------------------------------
reaper.gmem_attach(gmemSect)
run()