269 lines
8.4 KiB
Lua
269 lines
8.4 KiB
Lua
--------------------------------------
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----------// HEADER //----------------
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--------------------------------------
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--[[
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* REALIVE: Reaper Setup for a Complete Live Playback Engine
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* ReaScript Name: Realive_ProjectTabsList_CloseAllTabs.lua
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* Description: Close All Project Tabs
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* Instructions:
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* Author: Alex Paquette, Thanks to Claude Fillion for the Large contribution
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* Repository:
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* Repository URI:
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* File URI:
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* Licence: GPL v3
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* Forum Thread:
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* Forum Thread URI: https://forum.cockos.com/showthread.php?p=1854775#post1854775
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* REAPER: 5
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* Extensions: SWS/S&M
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* Version: 2.00
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--]]
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--[[
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* Changelog:
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* v1.0 (2019-06-02)
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+ Initial Release
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--]]
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--------------------------------------
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----------// VARIABLES //-------------
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--------------------------------------
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local reaper = reaper -------// Performance Enhancement //----------
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local EXT_SECTION = 'ProjectTabs_Reaper_list'
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local EXT_SECTION_PLAYLIST = 'ProjectTabs_Realive_list'
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-----// Window Set Numbers //------------------------------
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local PlayViewWindowSet = 01 -- Enter Window Set Number Used for the "Live Play" View
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local AllTracksViewWindowSet = 02 -- Enter the Window Set Number for the "Show All Tracks" View
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local WindowSetBaseNumber = 40453
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local PlayView_cmdID = WindowSetBaseNumber+PlayViewWindowSet
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local AllView_cmdID = WindowSetBaseNumber+AllTracksViewWindowSet
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local RegionWindow_cmdID = reaper.NamedCommandLookup("_RS05396ad2c5c53e928799e707652dea37cc588b3c")
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local ResetPlayView_cmdID = reaper.NamedCommandLookup("_RS08d5f2749008cc0f6f53feb223d1638fde598566")
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local REAPERPath = reaper.GetResourcePath()
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local ProjectPath = (REAPERPath.."//ProjectTemplates")
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local ProjectName = "AudioRouting.RPP"
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local debug = false
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-----// Project Templates //------------------------------
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local Template_AudioRouting_cmdID = reaper.NamedCommandLookup("_RS46bebf2345d0c062f8ec5e72df8bc80190970cfb")
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local Template_LineCheck_cmdID = reaper.NamedCommandLookup("_RS9799aed89bdfcc32214f3bd1e17ec57ba42ae7eb")
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local Template_Song_cmdID = reaper.NamedCommandLookup("_RS62e37ab3059a6dab6616675ecd3c4c83162a0859")
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-----// gmem Variables //------------------------------
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local gmemSect = 'Realive_Gmem'
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local gmem_idx_PlaylistState = 11
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local gmem_idx_Management = 12
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local gmem_idx_PlaylistState_Clean = 32
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local gmem_idx_PlaylistCount_Reaper = 30
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local gmem_idx_PlaylistCount_Realive = 31
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local gmemPlaylist_SaveRequest = 1
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local gmemPlaylist_SaveRefused = 2
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local gmemPlaylist_Initialize = 3
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local gmemPlaylist_RealiveListItem_Remove = 4
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local gmemPlaylist_RealiveListItem_Add = 5
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local gmemPlaylist_RealiveListItem_Update = 6
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local gmemPlaylist_ProjectTabs_CleanStatus = 9
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local gmem_idxRead_Mngmt = reaper.gmem_read(gmem_idx_Management)
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local playlistState = reaper.GetExtState('Realive_Playlist', 'State')
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local realivePlaylist_compare = 0
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-----------------------------------------------------------
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-----// DEBUG FUNCTION //----------------------------------
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-----------------------------------------------------------
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if debug then reaper.ShowConsoleMsg("") end
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function Msg(value)
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if debug then
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reaper.ShowConsoleMsg(tostring(value) .. "\n")
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end
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end
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-----------------------------------------------------------
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-----// FUNCTIONS //---------------------------------------
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-----------------------------------------------------------
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function Playlist_CountProjectTabs()
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local ProjCount=-1
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local Aretval="t"
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while Aretval~=nil do
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local Aretval, Aprojfn = reaper.EnumProjects(ProjCount+1, "")
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if Aretval~=nil then ProjCount=ProjCount+1
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else break
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end
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end
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return ProjCount+1
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end
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function Actions_ResetAllProjects()
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local prjct_Counter = Playlist_CountProjectTabs()
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for p = 0, prjct_Counter do
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local proj = reaper.EnumProjects(p, 0)
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if not proj then break
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else
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reaper.SetEditCurPos2(proj, 0, true, true)
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end
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end
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end
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-----------------------------------------------------------
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-----// Realive List Management //-------------------------
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-----------------------------------------------------------
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function makeKey(i)
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return string.format('project%d', i)
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end
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function enum_RealivePlaylist()
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local i = 1
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return function()
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local key = makeKey(i)
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i = i + 1
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if reaper.HasExtState(EXT_SECTION_PLAYLIST, key) then
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return key
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end
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end
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end
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function get_RealivePlaylist()
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local Realive_list = {}
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for Realive_key in enum_RealivePlaylist() do
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local Realive_projfn = reaper.GetExtState(EXT_SECTION_PLAYLIST, Realive_key)
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table.insert(Realive_list, Realive_projfn)
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end
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return Realive_list
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end
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-----------------------------------------------------------
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-----// SAVE RPL FUNCTION //-------------------------------
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-----------------------------------------------------------
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function SaveRPL()
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local out_str = ''
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local targetPath = ''
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if reaper.HasExtState('Realive_PlaylistFolder', 'lastPath') then
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lastPath = reaper.GetExtState('Realive_PlaylistFolder', 'lastPath')
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end
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if reaper.HasExtState('Realive_PlaylistFolder', 'defaultPath') then
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defaultPath = reaper.GetExtState('Realive_PlaylistFolder', 'defaultPath')
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end
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if lastPath ~= '' then targetPath = lastPath
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elseif defaultPath ~= '' then targetPath = defaultPath
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end
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local unsavedConfirm = 0
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local playlist = get_RealivePlaylist()
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local projcnt = Playlist_CountProjectTabs()
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local UnsavedProj_cnt = 0
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for i = 1, projcnt do
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local retval, projfn= reaper.EnumProjects( i-1, '' )
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if projfn =='' then UnsavedProj_cnt = UnsavedProj_cnt+1 end
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Msg('projfn: '..projfn)
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end
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Msg('UnsavedProject: '..UnsavedProj_cnt)
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if UnsavedProj_cnt > 0 then
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unsavedConfirm = reaper.ShowMessageBox("Your list contains project(s) that have no name. They will not be saved in the playlist. Do you still want to proceed? ", 'Warning', 4) -- Yes = 6, No = 7, Cancel = 2
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Msg('unsavedConfirm: '..unsavedConfirm)
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if unsavedConfirm ~= 6 then return end
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end
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local SaveDialogAnswer, saving_folder = reaper.JS_Dialog_BrowseForSaveFile('Save RPL', targetPath, '', 'Reaper Playlist files (.RPL)\0*.RPL\0\0')
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Msg('SaveDialogAnswer: '..SaveDialogAnswer)
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if SaveDialogAnswer == 1 then -- if a file was selected
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extst_path = string.match(saving_folder, ".+/")
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reaper.SetExtState('Realive_PlaylistFolder', 'lastPath', extst_path, false)
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Msg('path: '..extst_path)
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for i = 1, #playlist do
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out_str = out_str..playlist[i]..'\n'
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end
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local f = io.open(saving_folder, 'w')
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f:write(out_str)
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f:close()
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CloseAllTabs()
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return true
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else
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return false
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end
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end
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-----------------------------------------------------------
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-----------------------------------------------------------
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function RefreshPlaylist()
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-- reaper.gmem_write(gmem_idx_Management, gmemPlaylist_Initialize)
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---[[
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local cmd_id = reaper.NamedCommandLookup('_RS2071ccff7199c897478c49da97ca1422fc732d4f')
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local state = reaper.GetToggleCommandState(cmd_id)
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if state == 1 then
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reaper.Main_OnCommand(cmd_id, 0)
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reaper.Main_OnCommand(cmd_id, 0)
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reaper.SetCursorContext(1) --Focus Arrange Window
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end
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--]]
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end
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function CloseAllTabs()
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reaper.Main_OnCommand(40886, 0) -- Close All Projects
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reaper.Main_OnCommand(41929, 0) -- Open empty project
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reaper.Main_OnCommand(reaper.NamedCommandLookup("_SWS_FIRSTPROJTAB"), 0) -- Switch to 1st Tab
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reaper.Main_OnCommand(40860, 0) -- Close tab
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-- reaper.SetExtState('Realive_Playlist', 'audioRouting_Validation', 'NotValid', false)
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reaper.Main_openProject('template:'..ProjectPath.."/"..ProjectName)
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reaper.Main_OnCommand(40859, 0) -- New Tab Ignore Default Template
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-- reaper.Main_OnCommand(Template_Song_cmdID, 0) -- Open Song Tab
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RefreshPlaylist()
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reaper.Main_OnCommand(ResetPlayView_cmdID, 0) -- Reset Play View
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-- reaper.gmem_write(gmem_idx_Management, gmemPlaylist_ProjectTabs_CleanStatus)
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-- reaper.SetExtState('Realive_Playlist', 'State', 'Cln', false)
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end
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------------------------------------------
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---------// RUN FUNCTION //--------------
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------------------------------------------
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function run()
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if playlistState == 'Drty' then
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realivePlaylist_compare = reaper.ShowMessageBox("Do you want to save your Playlist? ", 'Playlist was Changed', 3) -- Yes = 6, No = 7, Cancel = 2
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end
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if realivePlaylist_compare == 2 then return end -- if Cancel then Do Nothing
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if realivePlaylist_compare == 6 then -- if Yes then Save RPL
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SaveRPL()
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else
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CloseAllTabs()
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end
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end
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------------------------------------------
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---------// RUNTIME //-------------------
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------------------------------------------
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reaper.gmem_attach(gmemSect)
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run() |